By default, freeing memory in CUDA is expensive because it does a GPU sync. Because of this, PyTorch avoids freeing and mallocing memory through CUDA, and tries to manage it itself. When blocks are freed, the allocator just keeps them in their own cache. The allocator can then use the free blocks in the cache when something else is allocated. But if these blocks are fragmented and there isn’t a large enough cache block and all GPU memory is already allocated, PyTorch has to free all the allocator cached blocks then allocate from CUDA, which is a slow process. This is what our program is getting blocked by. This situation might look familiar if you’ve taken an operating systems class.
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Be able to easily add and remove questions on the fly, as I learn what’s beneficial to track。新收录的资料是该领域的重要参考
One day, frontier AI research used to be done by meat computers in between eating, sleeping, having other fun, and synchronizing once in a while using sound wave interconnect in the ritual of "group meeting". That era is long gone. Research is now entirely the domain of autonomous swarms of AI agents running across compute cluster megastructures in the skies. The agents claim that we are now in the 10,205th generation of the code base, in any case no one could tell if that's right or wrong as the "code" is now a self-modifying binary that has grown beyond human comprehension. This repo is the story of how it all began. -@karpathy, March 2026.
:first-child]:h-full [&:first-child]:w-full [&:first-child]:mb-0 [&:first-child]:rounded-[inherit] h-full w-full